![]() I never had any problems getting it into a position where everything came into focus. The size of the ‘sweet spot’, aka the position of the eye to the display where everything looks clear is difficult to measure, but it feels quite large on the Pico 4. It uses pancake lenses, which lack the glare of certain other types. In addition to this, the field of view is also particularly good at 105°, leading to a more immersive experience. It’s 4320 X 2160 (2160 X 2160 per eye), which brings an incredibly sharp display. ![]() In terms of resolution, the Pico 4 is one of the best in the price range. It was very slightly less comfortable with glasses on feeling a little tight, but they didn’t touch the lenses, and it’s certainly better than several other VR headsets.Īs always with virtual reality headsets and comfort, your experience may vary, if just because there are many different shapes of faces and heads. In terms of the aforementioned glasses spacer, my glasses fit in without any issues. The headset itself stayed fairly secure too, even with a lot of moving about. I didn’t find that sweat was an issue with the foam, though it did steam up the lenses a little. Playing very active games isn’t a problem either. The battery is built in at the back of the headstrap, which leads to a far better weight distribution. I was actually surprised to find that the Meta Quest 2 is slightly lighter, but I imagine it’s because the Pico 4 feels far less front-heavy. While it isn’t as light as the DPVR E4, it certainly feels close. The foam padding on the front and back help to avoid it feeling too tight, and the top strap takes some of the weight, avoiding the downside of the halo design. I found the Pico 4 to be very comfortable. ![]() The back flips up, I hold it to my face, then flip the back down. Putting the nose flap on did take me a few tries, but it fit in the end.Īs a minor note, putting the headset on is very easy. Pulling off the facial interface and putting the glasses spacer on was incredibly easy it’s magnetic and clips together easily. That said, it does come with a couple of extras that can be used, but require a little extra setup The ‘nose flap’ to block light and a glasses spacer. That was enough to get me into Pico’s virtual world. I put the headset on, tightened it slightly, followed the instructions to map out an area of my room, created an account, and logged in. ![]() While many don’t take advantage of the function, it’s possible to watch 3D videos in VR or load up a meditation app.Īfter unpacking the Pico 4, the setup was very simple. This might be pulling out your virtual bow and arrow in In Death: Unchained, defeating enemies in slow-motion in Superhot VR, or perhaps even getting active by playing rhythm titles such as Pistol Whip. While there are applications for art, exercise, and more, the main use of the Pico 4 for most will be gaming. ![]() Like most modern VR headsets, it tracks the motion controllers with inside-out tracking, via cameras on the headset itself. It’s a standalone headset, with the ability to use games and applications from the Pico store, but it can be used as a wireless or wired PCVR headset too. To introduce the Pico 4 first, this VR kit comes with the headset itself, two motion controllers, and a charger. Should you consider it over the more well-known Meta headset? There are certainly some reasons to look at which I’ll explore in this review. The Pico 4 ALL-in-One VR Headset by ByteDance is a standalone Virtual Reality headset, competing with the Meta Quest 2 as a device for room-scale virtual reality (VR). ![]()
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